BASS is an Audio Library for use in Windows and Mac OSX software. Its purpose is to provide developers with powerful and efficient sample, stream (MP3, MP2, MP1, OGG, WAV, AIFF, custom generated, and more via add-ons), MOD music (XM, IT, S3M, MOD, MTM, UMX), MO3 music (MP3/OGG compressed MODs), and recording functions. All in a tiny DLL, under 100kb* in size.
On Windows, BASS requires DirectX 3 or above for output, and takes advantage of DirectSound and DirectSound3D hardware accelerated drivers, when available. On OSX, BASS uses CoreAudio for output, and OSX 10.3 or above is recommended. Both PowerPC and Intel Macs are supported.
C/C++, Delphi, Visual Basic, and MASM APIs are provided, with several examples to get you started. .Net and other APIs are also available.
Some of features:
Samples
Support for WAV/AIFF/MP3/MP2/MP1/OGG and custom generated samples
Sample streams
Stream any sample data in 8/16/32 bit, with both "push" and "pull" systems
File streams
MP3/MP2/MP1/OGG/WAV/AIFF file streaming
Internet file streaming
Stream data from HTTP and FTP servers (inc. Shoutcast, Icecast & Icecast2), with proxy server support and adjustable buffering
Custom file streaming
Stream data from anywhere using any delivery method, with both "push" and "pull" systems
Multi-channel streaming
Support for more than plain stereo, including multi-channel OGG/WAV/AIFF files
MOD music
Uses the same engine as XMPlay (very accurate, efficient, high quality reproduction), with full support for all effects, filters, stereo samples, DMO effects, etc...
MO3 music
MODs with MP3 or OGG compressed samples (vastly reduced file size with virtually identical sound quality), MO3s are created using the MO3 encoder
Multiple outputs
Simultaneously use multiple soundcards, and move channels Between them
Recording
Flexible recording system, with multiple device support and input selection, (WMA encoding & broadcasting via the add-on, and other formats via BASSenc)